citynet - the city as macro-media

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La mia presentazione dal titolo "Citynet - The City as Macro-Media" presentata al symposium "Spaces, Images, Communication: Improving New Urban Models" da me organizzato per il festival Screen City (Stavanger - NO)

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Simone ArcagniUniversity of Palermo

CITYNET The city as macro-media

SCREENCITY DIGITAL CITY

CITY AS MACRO-MEDIA

CITYNET

From modern to postmodern metropolis: from Paris described by Walter Benjamin to Las Vegas analyzed by Robert Venturi and coming up to the present, the meeting between the urban system and the mass media has defined a universe of images.

Informational city SCREENCITY - DIGITAL CITY

Jean Baudrillard

Informational City(Manuel Castells)

City of BitsNetworked City(William J Mitchell)

Videosphere(Régis Debray)

StereorealityMegaoscopie(Paul Virilio)

Cities incorporate digital displays and become a platform for a grid of media visions.

Screencity SCREENCITY - DIGITAL CITY

Screen City(Simone Arcagni)

City as a media(Friedrich A. Kittler and Matthew Griffin)

City as Interface(Martij de Waal)

Digital city

An “in-depth hybrid” city, with a “new digital DNA”.

The Third Wave (Self-media) (Heidi and Alvin Toffler)

SCREENCITY - DIGITAL CITY

Ubiquitous city

... more than a place where media combine and coexist. It is instead a post-medial aumented macro - medium.“From windows to screens” ... “and the return”.

SCREENCITY - DIGITAL CITY

Computer city

Mark Shepard calls this in depth hybryd city, Computer City:

1. Ubiquitous Computing2. Locative Media

SCREENCITY - DIGITAL CITY

Screencity as macro-media

The city has become the macro-media where different media and different devices meet and redefine public space and social interaction.

A new macro-media crisscrossed by wires and waves, capable of keeping us connected and located.

A macro-media that is a place in which people can been informed, see and communicate, with screens that are the interface for accessing (and also managing) digital information flows.

SCREENCITY AS MACRO-MEDIA

City as macro-media

Contemporary screens combine the different functions they served in the past:

1. screens for concealment, for covering places;2. screens on which images could be projected (as happened in

cinema);3. screens for video transimission. Screens capable both of shooting

and showing (as happened with tablets and smartphones) like the Lumiere machine.

LED lighting | Digital technology | Internet connection

SCREENCITY AS MACRO-MEDIA

Screens

1. Urban Screens2. Media Architecture3. Portable Media

SCREENCITY AS MACRO-MEDIA

Sentient City (Mark Shepard)

“Today, as computing leaves the desktop and spills out onto the sidewalks, streets and public spaces of the city, we increasingly find information processing capacity embedded within and distributed throughout the material fabric of everyday urban space”.

“Ubiquitous computing avengelists herald a coming age of urban infrastructures capable of sensing and responding to this events and activities transpiring within the city”.

CITYNET

Citynet

Citynet is the result of a deep hybridation between real and virtual space, a new expanded dimension of space and urban space experience.

Citynet is a ubiquitous dimension of urban space, accessible in different spaces and times, a dimension expanded in space, created at the intersection of real and virtual places.

Citynet is the product of objects and architectural computerization, the environment cover through the connections and stratifications of places, maps, information, and participation made from geolocation.

CITYNET

Citynet

Citynet is not a city, but a urban space increased to which you can connect, navigate, and inhabit, in which, according to the temporal scan decided by the user, different experiences can be made in any place.

Citynet lives in the looks that inhabit it and pass through, but those same looks work to modify it, interacting with this space through comments, photos, blogs, sites, texts, links and tags.

CITYNET

Citynet

Citynet is this spatial dimension that invests real places and daily practices transforming each of us in citizen-users that acquire and produce information through their performativity.

Our presence itself and our daily actions modify Citynet’s space and each screen, public or private, institutional or commercial, portable or architectural, becomes a window and a mirror, but mostly a threshold through which access expanded and increased spaces of our experience.

CITYNET

A Day Made of Glass

A Day Made of Glass...

1. The future of urban space2. Emergent technologies3. Comunicational models

... this space is: expanded | augmented | postmedial

CITYNET

The features of the Citynet

• The Internet of Things• Spime (Bruce Sterling)• Informational Architecture• Social Memory and Networked Objects (Chris Speed)• More than 50 billions objects connected until 2020 (Leandro Agrò)

For Jason Farman the keywords of the Internet of Thing are:

• Embodiment • Mapping• Locative interfaces• Immersion• Ubiquitousness

CITYNET

The features of the Citynet

• Sensors

• Microchips

• New connections

• Clouding computing

• Geolocalization

• New screens

CITYNET

Beyond the screensCITYNET

GlassCITYNET

Holographic ImagesCITYNET

Touch screensCITYNET

Connected and GeolocalizedCITYNET

Motion sensing controlCITYNET

Videomapping and architecturial projection technologiesCITYNET

THANK YOU

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