谢程、赵紫晶 郑人杰、李建锋. shading with lambert and phong shaders lighting by point...

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谢程、赵紫晶 郑人杰、李建锋

Elvish Maya Renderer

Shading with lambert and phong shadersLighting by point light, directional light and

spotlight

Features

Maya User Interface for setting rendering options as custom renderer

Features

Purely in memory process with no intermediate ESS files generated and standalone application used.

Features

Configuration for gamma correction, image resolution, contrast, sampling & tracing depth, filter type & size, etc.

Features

Animation Rendering

Features

Rendering with photon mapping

Features

NSIS installer for automating the installation process

Features

Simplified build configurations

Features

Thank you

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