ability scores hit points skills armor - … · ability scores hit points skills class armor armor...
TRANSCRIPT
CHARACTER RECORD SHEET
10= +
max ranks = lvl+3(/2)
ARMOR
CO
MB
AT
BO
NU
SES
SAV
ING
THR
OW
S
total base sizeability misc tempmodifiers
fortitude (con)
reflex (dex)
will (wis)
melee (str)
ranged (dex)
initiative (dex)
total base magicability misc tempmodifiers
ac whenflat-footed
ac versustouch attacks
miss chance
arcane spellfailure
armor checkpenalty
spell resistance
arm
or
wo
rn
die type
damage reduction
SKILLSABILITY SCORES HIT POINTS
CLASS
ARMOR armor dexshield size naturalmodifiers
miscwis
STRENGTH
score
DEXTERITY
CONSTITUTION
INTELLIGENCE
WISDOM
CHARISMA
modifiertempscore
tempmodifier
WEAPONS
(
alchemy intanimal empathy chaappraise r intbalance r dex*bluff r chaclimb r str*concentration r concraft r intdecipher script intdiplomacy r chadisable device intdisguise r chaescape artist r dex*forgery r intgather information r chahandle animal chaheal r wishide r dex*innuendo wisintimidate r chaintuit direction wisjump r str*knowledge intknowledge intknowledge intknowledge intlisten r wismove silently r dex*open lock dexperform r cha
pick pocket dex*profession wisread lips intride r dexscry r intsearch r intsense motive r wisspellcraft intspot r wisswim r str†tumble dex*use magic device chause rope r dexwilderness lore r wis
modifiersabilitytotal ranks miscability
keyclasscross
((
(
((((
( )
))))
)))
proficienciesadditional combat modifiers
modifiers
)
max dexbonus
weapon att bonus damage critical range type size
notes
weapon att bonus damage critical range type size
notes
weapon att bonus damage critical range type size
notes
weapon att bonus damage critical range type size
notes
weapon att bonus damage critical range type size
notes
character player
class level
race alignment
patron deity/religion
origin
nationality residence
r Can be used with 0 ranks - * Armor Check Penalty applies - † -1 per 5 lbs. of gear
LANGUAGES
item location wt item location wt item location wt
EQUIPMENT
XPs needed for next level
MOVEMENT/LIFTINGmovement movementrate
walk (= base)
hustle
run (x3)
run (x4)
hour walk
hour hustle
day walk
special
rate
load
light
medium
heavy
weight carried chk pen runmax dex
+3
normal
+1
normal normal
-3 x4
-6 x3
MONEY & GEMSEXPERIENCEtotal experience cp —
sp —
gp —
pp —
gems —
lift over head= max load
lift off ground= 2 x Max Load
push or drag= 5 x max load
CLASS & RACIAL ABILITIES FEATS
total weight carriedcurrent load
level
0
spellsave dc
spellsper day
bonus spells
# spellsknown
1st
2nd
3rd
4th
5th
6th
0
7th
8th
9th
spell save dc mod
SPELLS
MAGIC ITEMS
HENCHMEN/ANIMAL COMPANIONS
name race/class hd/lvl hp init spd ac atk str dex con int wis cha
notes
name race/class hd/lvl hp init spd ac atk str dex con int wis cha
notes
name race/class hd/lvl hp init spd ac atk str dex con int wis cha
notes
name race/class hd/lvl hp init spd ac atk str dex con int wis cha
notes
d&d 3e character sheet v1.0 8/00 by patrick m. murphy • a mad irishman productiondungeons & dragons is a registered trademark of wizards of the coast, inc. ©2000 wizards of the coast, inc.
character sketch
CHARACTER DESCRIPTION
BACKGROUND & NOTES
personality
quote(s)
contacts/friends
enemies
age sex
height weight
hair eyes
skin handedness
character name
description
date created dm/campaign
birth date size