a collaborative cyber fashion event

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RATAVA’S LINE A collaborative cyber-fashion event and online mystery game Fashion Institute of Technology Simon Fraser University April 23, 2003

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Page 1: A Collaborative Cyber Fashion Event

RATAVA’S LINEA collaborative cyber-fashion event

and online mystery gameFashion Institute of Technology

Simon Fraser UniversityApril 23, 2003

Page 2: A Collaborative Cyber Fashion Event

RATAVA’S LINE Site

Page 3: A Collaborative Cyber Fashion Event

Overview A first in the fashion design/education field

FIT, SFU, AdobeInterdisciplinary, cross-institutional, international Collaborative, distance learning environmentNew online creative and marketing toolsNew skillsNew markets and careersNew ways of marketing

Page 4: A Collaborative Cyber Fashion Event

Aspects of Collaboration

Creating and translating fashion designs to explore how they relate to virtual environmentsExploring how virtual worlds can support artists (artwork is included from NYC and Vancouver)Interactive narrative performance (characters are played by actors simultaneously from both coasts/countries)How collaborative projects can bring people and countries together Exploring as a group that never met the issues of the "real" and the virtual

Page 5: A Collaborative Cyber Fashion Event

Adobe Atmosphere

Defining a new creative mediumSetting the standard for 3D on the webOpen, distributed cyberspace on the netIndustrial, commercial, educational applicationsUsers create and share own content Player and BuilderViewpoint for hi-res objects

Page 6: A Collaborative Cyber Fashion Event

Online collaborative tools

Adobe Atmosphere shared virtual 3D spacesReal time chatWebcamDiscussion forums3D modeling tools

Page 7: A Collaborative Cyber Fashion Event

New design and learning skills

Range of environments: 2D, 3D, physical, virtual, live Range of media: Fashion show, art show, interactive narrative, game, live performance Distributed international teamInterdisciplinary communicating, thinking, working, negotiating, results

Page 8: A Collaborative Cyber Fashion Event

New ways of marketing

Virtual portfolio: beyond physical and powerpoint Virtual changing roomDesign and manufacture on demandGlobal access, 24/7

Page 9: A Collaborative Cyber Fashion Event

New markets/careers: Media go virtual

Serving the needs of Silicon Alley and the global media marketplace Gaming (design and wear your character) Interactive storytelling Virtual set and character designMovie special effects

Page 10: A Collaborative Cyber Fashion Event

RATAVA’S LINE Site Pose Ah

Page 11: A Collaborative Cyber Fashion Event

Future Tech Directions

Poser 5 Cloth Model, with a revolution in 3D Chipset performanceThe tie-in with apparel: Whole Garment Knitting, CAD/CAM comes to fashion?

Page 12: A Collaborative Cyber Fashion Event

Poser 5 Cloth Modelingwith a revolution in 3D Chipset performance

Page 13: A Collaborative Cyber Fashion Event

Whole Garment KnittingCAD/CAM comes to the apparel business (Shima Seiki)

Page 14: A Collaborative Cyber Fashion Event

Ongoing Partnership: Rev 2.0 and Beyond

FashionDesignEducationNew MediaNew Tech and ToolsArtIndustry

Page 15: A Collaborative Cyber Fashion Event

A new dimension in a new millennium

From cut-and-sew to CAD and make. From geek to glamFrom separation to collaborationFrom competition to convergence From screen to life and life to screenFrom real to virtual and back again

Page 16: A Collaborative Cyber Fashion Event

Online Resources

This presentation is at: http://www.digitalspace.com/presentations/fit/RATAVA’S LINE Project and Event Pages: http://www.sfu.ca/sfufitContact: http://www.digitalspace.com/forms/comment.htmlwww.digitalspace.com The Digital Space CommonsWhole Garment Knitting: http://www.shimaseiki.co.jp/wholegarmente.htmlFashion Institute of Technology: http://www.fitnyc.eduSimon Fraser University: http://www.sfu.caAdobe Atmosphere: http://www.adobe.com/products/atmosphere