a brief introduction to enterprise and industrial ux

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A brief introduction to Enterprise (and Industrial) UX Larry Burks

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Page 1: A brief introduction to Enterprise and Industrial UX

A brief introduction to Enterprise

(and Industrial)

UXLarry Burks

Page 2: A brief introduction to Enterprise and Industrial UX

Continue the discussion

https://github.com/netplusdesign/enterprise-ux/issues

Page 3: A brief introduction to Enterprise and Industrial UX

http://alistapart.com/article/ux-for-the-enterprise

Page 4: A brief introduction to Enterprise and Industrial UX

Where I’m coming from

Page 5: A brief introduction to Enterprise and Industrial UX
Page 6: A brief introduction to Enterprise and Industrial UX

Financial

Page 7: A brief introduction to Enterprise and Industrial UX

RISK ASSESSMENT

List All Risk Assessments

View/Compare Last Risk

Assessment

Update Risk Assessment

View list of sections

View list of sections- Inherent

- Quality of Risk Management- Worksheet

- Conclusions

View Subsections

Review Risk Assessment

Edit Current/Previous

Comments (Prompt)

Choose Sub-Section

Rating

New Comments (Prompt)

EditReview

Priorities

Roll up Ratings to Summary

Select/Edit Risk Assessment Conclusions

- Inherent- Qual Risk

View Past Risk Assessment Conclusions

Populate overall risk conclusion

value

Edit Expected Change in Directions

Update Status / Save Assessment

Upload

Display SparkLine of

Last X quarters of Overall Risk

Changes

Display Prudential/State Regulators

Risk Scores

View (Select) Risk Assessment for

Entity

Create New Risk

Assessment

Copy Risk Assessment

Limit Draft Risk Assessment to

Owner-Only

Forward Risk Assessment for Review

Include Info about Entity

IPL's

Government

Page 8: A brief introduction to Enterprise and Industrial UX

Industrial

Page 9: A brief introduction to Enterprise and Industrial UX

Industrial

Page 10: A brief introduction to Enterprise and Industrial UX

What’s different?

Page 11: A brief introduction to Enterprise and Industrial UX

Business

Technology

Users

UX

Consumer

Page 12: A brief introduction to Enterprise and Industrial UX

Users

Technology

Business

Customers

Enterprise

Page 13: A brief introduction to Enterprise and Industrial UX

Users

Technology

Business

Customers

Industrial

Engineers

Page 14: A brief introduction to Enterprise and Industrial UX

Users

Technology

Business

Engineers

Consumer IoT

Page 15: A brief introduction to Enterprise and Industrial UX

Customers and Users• Customers/buyers are generally not the ones that use the product, but

they are the decision maker

• Users don’t have the budget or the decision, but they influencers

• Other auxiliary users, customer support, resellers, managers, administrators… have different goals

• Smaller, more focused audiences defined by what they do, not by marketing category

• Sometimes very accessible (and opinionated)

Page 16: A brief introduction to Enterprise and Industrial UX

User adoption• Adoption is often required, not optional

• Even when required, people will find work-arounds

• When workarounds are removed, service tickets increase

• The end result is business does not see the benefits

• These are some of the biggest problems & opportunities in enterprise software

Page 17: A brief introduction to Enterprise and Industrial UX

Time scale• Social media

• Reading or composing email

• Design or presentation tools

• Enterprise users can spend their entire work day using a single product. Your product. Under repetitive, stressful conditions.

8 or 12 hours

Page 18: A brief introduction to Enterprise and Industrial UX

Content vs Function

• What is the goal of Facebook? Or Twitter, NYTimes, Amazon?

• What is the goal of Excel? Or AutoCad, InDesign? Concur?

• Content is input, functionality is the focus

• Goal is to make it easy to get content in and manipulate it for an outcome

Page 19: A brief introduction to Enterprise and Industrial UX

Design is not enough• A business person that gets design

is rare. More rare is the designer that gets the business.

• Enterprise apps are built using a much wider variety of hardware and software. Just knowing HTML is not enough.

• This learning process takes years a lifetime

Page 20: A brief introduction to Enterprise and Industrial UX

Learn the businessQuestions to ask yourself

• Why is the company doing this project? Regulatory? Risk mitigation? Process automation or internal cost reduction?

• How does the business intend to make money from this project?

• Is there a sequence of steps or process to complete a transaction, or case or commission a piece of equipment?

• Is the process defined purely by business necessity? How can user needs influence the process?

Why is it important?

• Helps you ask better questions when doing user research

• Helps build trust with users and stakeholders

• Helps to explain design decisions in terms the business understands

Page 21: A brief introduction to Enterprise and Industrial UX

Learn the technology• Learn how software is made

• Learn the lingo (git, commit, push, pull, pull request, unit tests…)

• The more complex the technical solution, the more difficult it will be to influence the experience

• Developers in large organizations know even less about working with designers

• There is unlikely to be any specialized front-end developers

• The UI may not be HTML at all

Why is it important?

• Understand the consequences of design choices

• Helps build trust with development team

• Helps to explain design decisions in terms developers understand

Page 22: A brief introduction to Enterprise and Industrial UX

Requirements• Funding and scoping a project starts with requirements

• Who gets to write the requirements? (Business Analysts)

• What do the requirements look like?

• How easy are they to understand?

• Visualizing requirements

Page 23: A brief introduction to Enterprise and Industrial UX

x 1,200x 1,000,000

Page 24: A brief introduction to Enterprise and Industrial UX

Project scale• Enterprise apps can sometimes have 100s of screens or functions and maybe only

a few hundred or few thousand users

• Scale of development can influence amount of documentation and the number of developers, teams, locations, and the price tag

• Scale can complicate and slow decision making

• Time is money. If you have 200,000 users performing a task 20 x a day that takes 2 minutes instead of 1. That’s 66,666 hours of lost productivity in 1 day. Multiply by days, weeks, hourly rate… $$$

• Not all screens can be ‘designed’, they can be the result of combining many different modules

Page 25: A brief introduction to Enterprise and Industrial UX

https://medium.com/ge-design/ges-predix-design-system-8236d47b0891#.wblv8ipdj

GE’s Predix Design System

Page 26: A brief introduction to Enterprise and Industrial UX

Design• Designing a design system

• Less wireframing, more composing from kit of parts

• Sometimes low-fidelity is not your friend

• Unique design patterns

• Use real data!

Page 27: A brief introduction to Enterprise and Industrial UX

Usability testing• No Lorum Ipsum!

• New paradigms and new processes are hard to test

• Customers time may be very valuable

• Customers are the gate keepers to end users

• Users may give feedback they think their manager wants to hear

• Actual users invested in the outcome of a product can give invaluable feedback

Page 28: A brief introduction to Enterprise and Industrial UX

Usability testing for Industrial

• App is too complex to do quick tests

• Testing often requires realtime data and process simulation

• Measuring trust (in automation)

Page 29: A brief introduction to Enterprise and Industrial UX

Distributed Teams• Global - Your projects may include many remote offices.

You may not have any co-located team members.

• Face time is an essential component to building trust. Get on a plane often ;-)

• Languages / timezones

• Working with remote teams often says how much documentation you will need to produce

• Every time you start a new project, you have to teach the team what you do and why it is valuable

Make yourself usable.

Page 30: A brief introduction to Enterprise and Industrial UX

Business or Technology• Working for the business means

• you are closer to where the decisions are made

• easier access to customers and users

• may be easier to influence the direction of the product or process

• Working for technology means

• more likely to have the design executed as you intended

• easier to influence the process by which the product is built

• harder to get access to users for research and testing

• End of day, you have to make it work either way, and with re-orgs you may find yourself switching sides

If hired by the business it’s likely they are not getting what they want from tech.

Page 31: A brief introduction to Enterprise and Industrial UX

EUX as a career

Page 32: A brief introduction to Enterprise and Industrial UX

Skill AssessmentInteraction Design

Information Architecture

Visual Design

Visualization

User Research

Usability Testing

Prototyping

Recent graduate Sought after conference speaker

Engage Stakeholders

Earn trust

Prioritize efforts

Understand business quickly

Balance biz/buyer/user/tech needs

Recent graduate Sought after conference speaker

Enterprise UXBa

se U

X

Page 33: A brief introduction to Enterprise and Industrial UX

Skills and Experience• Complex (more than a shopping cart) business processes

• Functional, workflow or transactional experience

• Analysis - decision support

• T-shaped (deep in at least one business domain)

• Can articulate a design in terms that business and technology people can understand

• Ability to play well with others and lead undercover

• Looking for the right fit

Get comfortable saying, “I don’t know.”

[But this is how we might find out.]

Page 34: A brief introduction to Enterprise and Industrial UX

How to build EUX skills?• Research

• Personal projects

• Find some data and try to visualize it, quantified-self data

• Find a manual process you do today and design a UI for it

• Find a horrible device UI and design a mobile app for it (ex. programmable thermostat or switch)

• Build a small app and host it in Github

• Conferences - Tech, IoT, Maker, Enterprise UX

Page 35: A brief introduction to Enterprise and Industrial UX
Page 36: A brief introduction to Enterprise and Industrial UX

How to find EUX work?• Find a way to make it easy to switch jobs

• Don’t be afraid of taking a job in a new domain for less money. Remember scarcity of resources in economic theory.

• How you talk about your portfolio is more important than your actual portfolio

• Talk to a recruiter, hopefully with some design or UX expertise

• Go to conferences

Page 37: A brief introduction to Enterprise and Industrial UX

Questions to ask• What do your products do?

• Who are the users? Who are the buyers?

• Is this a position on the business side or tech side?

• Are you looking for someone with domain experience, or willing to train?

• What does the team look like? What is the experience and background of the manager?

• Who defines the requirements? Is there an opportunity to work at this stage of projects?

• How long have you been practicing Scrum or Lean methods?

Are they just looking for a visual designer or

front-end developer?

Do they have realistic expectations? Are they looking for a unicorn?

Page 38: A brief introduction to Enterprise and Industrial UX

Is this a good fit for me?• EUX is not for everyone

• Long ramp-up time, challenging subject matter

• The pace of work can be fast, but lots of starts and stops, long tangents, pivots

• Must have patience and lot’s of curiosity about the business behind the products

• Must enjoy working on deep, hard, usually vague problems

Page 39: A brief introduction to Enterprise and Industrial UX

Good EUX Reads

Uday Gajendarhttps://medium.com/@udanium/why-i-design-enterprise-ux-fa74e9f12671#.rpdl6tsuq

Jordan Koscheihttp://alistapart.com/article/ux-for-the-enterprise

Page 40: A brief introduction to Enterprise and Industrial UX

Good business/tech reads• Creativity, Inc.

• The Phoenix Project

• Scrum, Jeff Sutherland

• Team of Teams

• The Toyota Way to Lean Leadership

• Start with Why

• The Idea Factory

• Algorithms to Live By

• Rise of the Robots

• Thanks for the Feedback

• The Power of Habit

• Holacracy

• Bold

Page 41: A brief introduction to Enterprise and Industrial UX

@uphillhouse

www.linkedin.com/in/larry-burks-ux