5 half-crazy things we want in the new gta v

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    5 Half-Crazy Things We Want In The

    New GTA V

    http://www.gamescdkey.com/news/5-half-crazy-things-we-want-in-the-

    new-gta-v

    Grand Theft Auto V set the bar for dynamic, openworld playgrounds. In case therewas any

    questionregarding

    Rockstars

    mastery

    of

    the

    genre,

    GTA

    V

    remains

    one

    of

    the

    most

    vivid

    culminations of last generations ideas, somuch so that its quality retroactively trounces any

    releaseontheXboxOneandPS4thusfar.ItseemsonlylogicalthenthatRockstarNorthwillbe

    remindingotherdevelopershowmuchtheysuckthisFallwithamassivelyupgradedGrandTheft

    AutoVonPS4,XboxOneandPC.Theofficialblogpostmakesclaimsofacomprehensivegraphical

    reboot thatwilldelivera stunningnew levelofdetail.Among these improvements,Rockstar

    specifies newwildlife, upgradedweather and damage effects, and an array of new details,

    withoutdefiningtheparametersofthosedetailstooclearly.ThedebuttrailerfromE3showedoff

    some fancy 3D grass, thrivingwildlife, amuchmore bustling city and dramatically enhanced

    lighting,but

    that

    aint

    enough

    for

    us

    greedy

    dreamers.

    Customisation

    is

    hotter

    than

    ever

    as

    gamers

    clamour to play their way, and were no different. Hell, Rockstar knows this! Theyve

    institutionalisedanentirevideogameseriesthatsatiriseswhatourpopculturedsocietiescrave

    most,fromromanticisedlifestylestoexcessive,psychopathicdepravity.InRockstarscreativejuices

    wetrust,butinspirationiscontagious.Whilethefollowingfivefeaturesprobablywontmakethe

    secondcut,theydefinitelywontifwestoptalkingaboutthem

    5. J-J-J-Jetpack

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    GTAVkickedoffitsprologueinthefictional,FargoinspiredLudendorff,NorthYankton.Weallknew

    the core gamewould takeplace in aparodied LosAngeles, but the beautiful,blizzardy intro

    instilleduswithhopesofsomesnowypeeksatleast.Alas,noflakesweregivenuntilChristmasDay

    2013,onwhichRockstargaveussomeholidaymasksandblanketedtheentireonlinelandscape

    withwhitestuff.Now,snowfallmaybeconsideredsciencefictioninSouthernCalifornia,butvideo

    games arent real either! Some Christmasthemed DLC could give substantial context to this

    frightfullydelightfulweather. ImagineplayingasbadSanta,but lessBillyBobandmore flying

    reindeerwithmagicweapons. A GTA V Christmas Special available on Christmas morning?

    Rockstarwould be silly not to capitalise on our seasonal sentiments.What a perfect time to

    introduce some rudimentary snowboarding and sledding mechanics on Mt.Chilad, freshly

    rechristenedMt.Chillyad.YouknowwhatelsehappenedonChristmas?DieHard.

    3. Remember Dismemberment?

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    GTAhasntletusblowanyonesheadcleanoffsincethePS2era.Heck,eventheUndeadDLCfor

    RedDeadRedemptionhadmassivechunksofcraniumblastingwithin.Whynottakeacuefrom

    somethingRockstarsalreadydonebetter?Ofcourseitmaybeeasiertocounterpoint themorbid

    intricaciesofapointblankshotgunwithoverthetop,bloodthirstyzombies,butRockstarsalways

    gotten awaywithmurder. Theyve already proven themselves capable of gorier, experimental

    gunplay.WhytherestraintwithGTAV?Whathappenedtothose3Dexitwoundsfromtheoriginal

    RedDeadandMaxPayne3?Wewantanevolutionofthat ideaorat leastanacknowledgment.

    The enemy A.I. already react in a remarkably realisticway, thanks toGTA IVs pioneering of

    EuphoriaandNaturalMotiontechnology.Letsthrowsomecomicalhyperviolenceatthosephysics

    systemsthereisafinelinebetweensadistic,granularrealismandclevergallowshumour,andwe

    wantRockstartodanceonthatline.Youknow;theoccasionaleyehangingout,goonsscreaming,

    sprayingandcirclingwithbloodystumpsforhands.TarantinomeetsMontyPythonwouldbegreat,

    butwedbethrilledwithsnazziergunshotholes.Ifsomeofourmoredisturbingdreamscometrue,

    explosionswillbecomeamuchmessierproposition.Remember,alwaysbepolitewhenaskingfor

    extraphysics

    2. Extra Physics, Please

    Well done. Beyondmurder related tech prowess, we love the environmental, physicsbased

    flourisheswe see inPCgraphicalupgrades,and thesenewconsoles seem fit to functionona

    comparable level. Its difficult to imagine a single way in which Rockstar could improve the

    fundamentalweightandphysicalmechanicsofmotion inGTAV,butextra touchesarealways

    welcome. With mostly shorthaired protagonists, Lara Crofts TressFX wouldnt hold much

    relevancehere,butflowingfabricmight.RememberallthosetarpsgettingblownapartinthePC

    version ofMirrors Edge? Does anyone else get excited about shirts and pants that animate

    dynamicallyandindependently?Sportsfans?Obviouslyitsnotimpressiveinreallife,butneither

    is traffic density. Visually and physically, the subtlest factors of simulation can havemassive

    gameplayramifications.

    Imagine

    ifyour

    shirt

    could

    dynamically

    catch

    on

    afence

    in

    the

    middle

    of

    a

    footchaseandyouwereforcedtoditchit.Whatifyougothitbyacarsohardthatyoulostashoe?

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    IfRockstar iskeenonpushingtrafficvolume,perhapsthedepthofsidewalkclutter isgettinga

    realisticboostaswell.Withmoreaccuratelyproportionedcrowds,streetsidedebrisandtraffic

    jams,Rockstarsreputationfor innercityauthenticity isabouttoreachthenexttechnical level.

    Thatbeingsaid,wewanttocrashthroughitallinanew

    1. FPS Mode

    AnypatronofRockstargameswithanaffinity forthe firstpersonperspectivehashad thiswet

    dream.Theres

    something

    dark

    and

    desperate

    about

    the

    first

    person

    perspective;

    an

    edginess

    that

    can make our personal relationships to a gameworld more intimate. Grand Theft Auto

    continuouslysetsthestandardforliving,breathingcities,butmanyfeelasthoughtheyeunable

    toproperlyappreciate theiraccurateproportionsand stunning scope in thirdperson.We fully

    appreciate that such an implementationwould requireentirely redesigned combatmechanics

    fromthefirstpersonpointofview,butmanymoddersovertheyearsdidadecentunderground

    jobofit.WhycantRockstardoitbetter?Inadreamworld,wedhavefluidsprintsandslidesala

    FarCry3withasimilardeathcameraonethatstayslockedtoyoureyesandtumblesdynamically

    asyouflip,rollandfallwithstyle.Ifallwegotwasasolidcockpitviewwhiledrivinghandsonthe

    wheeland

    the

    like

    wed

    be

    thrilled.

    None

    of

    this

    bonnet

    cam

    garbage.

    Watch

    Dogs

    driving

    is

    exponentiallymorefuninthefirstpersonperspective,butGTAVscarphysicsaremoregrounded

    andprecise.Putyourhandstogetherandyouvegotarecipeforincrediblyimmersivecarchases.

    Incaseyouforgot,PS4hasitsownproprietaryVRheadsetcomingsoontoo,soevenayearor

    twodowntheline,aVRupdateforGTAVcouldmakemassivewaves.Imaginecrashingaplaneand

    bailingatthelastsecond,allinfirstperson.Wevealldoneitandwellalldoitagain,comeFall.

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