4 info-game summit14

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Page 1: 4 info-game summit14

Extracts from IDATE, Market Insight "smart toys", jully 2014

www.gamesummit.proMore information available on our website: www.idate.org

November 17-21, 2014MONTPELLIER ::: FRANCE

The device's screen used as a play mat

The device's screen used to managegameplay

The device's screen used as a game board

The device's screen as avideo game

Smart toys constitute a new market segment, halfway between the video game industry and the toy industry.

Smart toys constitute a new market segment, halfway between the video game industry and the toy industry.

different role of the device

SMART TOYS #4

veterans from the video game industry

edutainment experts

child psychologists

Tangible Play's educational game Osmo show an interesting balance between game and toy.

November 17-21, 2014MONTPELLIER ::: FRANCE