4 info-game summit14
TRANSCRIPT
Extracts from IDATE, Market Insight "smart toys", jully 2014
www.gamesummit.proMore information available on our website: www.idate.org
November 17-21, 2014MONTPELLIER ::: FRANCE
The device's screen used as a play mat
The device's screen used to managegameplay
The device's screen used as a game board
The device's screen as avideo game
Smart toys constitute a new market segment, halfway between the video game industry and the toy industry.
Smart toys constitute a new market segment, halfway between the video game industry and the toy industry.
different role of the device
SMART TOYS #4
veterans from the video game industry
edutainment experts
child psychologists
Tangible Play's educational game Osmo show an interesting balance between game and toy.
November 17-21, 2014MONTPELLIER ::: FRANCE