2013.11.27 havok animationstudio
DESCRIPTION
프로젝트 아나키에도 활용되고 있고, 실제로 스카이림, 반지온라인에 쓰인 하복 Animation Studio에 대한 소개 자료 입니다. 이 자료는 모사의 요청으로 방문해서 소개한 자료 입니다. 많은 도움이 되었으면 좋겠습니다. 발표자 - 강정훈 과장 (하복코리아의 사업엔지니어 / FAE)TRANSCRIPT
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Havok™ Confidential. © Copyright 2013 Havok.com (and its licensors). All Rights Reserved. Confidential Information of Havok.
Havok Animation Studio 소개
Field Application Engineer
강정훈
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Who is presenting?
Game Client
Development Field Application Engineer
B2B Solution
Development Platform Test
Automation
2008 2010 2012.10 ~ 2002
Havok Korea
Field Application Engineer
강정훈 과장
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Havok™ Confidential. © Copyright 2013 Havok.com (and its licensors). All Rights Reserved. Confidential Information of Havok.
Havok Animation Studio
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Behavior Graph
단순한 Blend Tree
Blend
operator
Partial
blend
operator
결과물: 손을 흔들며
빨리 걷는 애니메이션
State Manchine가 포함된 Blend Tree
결과물: 게으른 상태의 걷기 애니메이션
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Havok™ Confidential. © Copyright 2013 Havok.com (and its licensors). All Rights Reserved. Confidential Information of Havok.
Havok Behavior 제작 파이프라인
Havok
Animation
Tool
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Locomotion
Idle to Run (0º ~ 360º)
Run to Turn 180º
Jump Grab a Sword
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Footsetp Analysis
Right Heel down Right Toe down Right Heel Up
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환경과의 인터랙션
Locomotion and Docking Video
[Take Cover Docking]
[Vaulting]
[Climbing]
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Docking
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Parameter Driven Animation
Parametric Generator Video
Speed = 2.5,
Angle = 50
Speed = 7.5,
Angle = 20
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Layering
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Animation Blend
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Inverse Kinematics
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Jiggle Bone
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Character Controller
[Character Rigid Body Moving Demo] [Character Proxy Demo]
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RigidBody Ragdoll Stagger
Demo
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Stagger
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Stagger.lua 스크립트
-- If off balance enough...
-- Depending on direction of off balance, set the stagger clip
-- Fire stagger event.
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Powered Ragdoll
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Ragdoll Attachment
Character Attachment
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Remote Debugging
[Troll vs Orc runtime demo] [Havok Animation Tool]
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Retargeting
Five skeletons, one animation
Bone subset, Bone superset
Partial animation
Very different characters…
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애니메이션 압축
Spline
Quantized
(CPU Efficient)
Predictive
(Memory Efficient)
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Paired Animation
Tackle GDC06 video
Punch GDC06 video
Push GDC06 video
Stagger Demo
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AI driven Character (Beta)
Havok AI - Spatial Analysis
Havok Animation Studio
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다른 제품과의 통합
http://www.rocketbox-libraries.com/
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하복 제품군
Havok Vision Engine 3D 게임 엔진
Havok Script LUA 스크립팅
Havok Physics 물리 시뮬레이션
Havok AI 동적 길 찾기
Havok Destruction 실시간 파괴 효과
Havok Animation Studio 애니메이션 런타임 & 툴
Havok Cloth 의류 시뮬레이션
3D 게임 엔진 및
개발 도구
시뮬레이션 런타임 및
개발 도구 캐릭터 애니메이션
개발 도구
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Havok Rocketbox Libraries
2012년 11월 Rocketbox 인수 발표
– http://www.rocketbox-libraries.com/
Character with Teammates Demo (vForge)
Rocketbox Demo (Animation Tool)
Rocketbox Mass Scene Demo (Vision Runtime)
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Case Study
※ Case Study를 통해 설명드릴 내용들은 일반적인 Havok 제품의 활용 방법으로
게임에서의 실제 구현 방식과 다를 수 있습니다.
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Best Practice
Using All Havok middlewares
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project BlackSheep
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http://www.projectanarchy.com/ko/download
Try It NOW!
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Thank you
TM