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SCHEMATIC MANOEUVRE ILLUSTRATIONS SCHEDULE P-07

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  • Slide 1
  • 1 SCHEMATIC MANOEUVRE ILLUSTRATIONS SCHEDULE P-07 SCHEMATIC MANOEUVRE ILLUSTRATIONS SCHEDULE P-07
  • Slide 2
  • P-07.01: Take-off sequence (Award only 0 or 10 points) 90 0 TURN 270 0 TURN 520m Reversal of pilots choice 150m 300m 120 0 Upright flight ZERO LINE - Any flying behind zero line scores zero points. If 270 o turn and reversal is flown FAR outside of 60 o right and left markers, score zero. Either TEN or ZERO for take-off sequence. Second attempt at take-off scores zero.
  • Slide 3
  • 5 P-07.02: Half clover, with 2/4- pt. roll up and half roll down All radii are equal. 2/4-pt. Roll on middle of the vertical line 2/4 pt. roll
  • Slide 4
  • P-07.02: Half clover, with 2/4- pt. roll up and half roll down Half roll on middle of the vertical line Upline and downline must coincide. 1/2- roll
  • Slide 5
  • 90 7 P-075.03: Half square loop on corner, with half rolls, exit inverted Half rolls on middle of the lines All radii are equal.. 1/2-roll
  • Slide 6
  • P-07.04: Reverse Cuban eight from top, 2/4-pt roll and 4/8-pt. rolls on downlines, exit inverted All radii are equal. Rolls on middle of the lines. 2/4-pt. roll 4/8-pt. rolls
  • Slide 7
  • P-07.05: Half reverse Cuban eigt from top, with 2/2-pt. roll All radii are equal. 2/2-pt. roll on middle of the line. 2/2 pt.-roll
  • Slide 8
  • P-07.06: 45 degrees down with 1-1/2 positive snap roll, exit inverted All radii are equal. 1- 1/2 positive snap roll on middle of the line.
  • Slide 9
  • P-07.07: Push-push-push humpty bump with half roll or 1/4 roll options, exit inverted All radii are equal. Half roll on middle of the line. 1/2 roll
  • Slide 10
  • P-07.07: Push-push-push humpty bump with half roll or 1/4 roll options, exit inverted All radii are equal. 1/4 rolls on middle of the lines. Option 1/4 roll
  • Slide 11
  • P-07.08: Eight-point roll from inverted, exit inverted Roll rates must be same on all points. Duration of points must be same.
  • Slide 12
  • P-07.09: Stall Turn, half roll up, 2/2-pt. Roll down Half roll on middle of the line. roll
  • Slide 13
  • P-07.09: Stall Turn, half roll up, 2/2-pt. Roll down 2/2 pt. Roll on middle of the line. 2/2 pt. roll
  • Slide 14
  • 90 P-07.10: Loop with integrated 4-point roll on top The 4-point roll must be integrated with the loop.
  • Slide 15
  • P-07.11: Immelmann turn Half roll must be immediately after the half loop. roll
  • Slide 16
  • All radii are equal. P-07.12: Square loop on corner from top, with half rolls Half rolls on middle of the lines.
  • Slide 17
  • All radii are equal. P-07.13: Figure 6 with half roll Half roll on the middle of the line.
  • Slide 18
  • All radii are equal. 45 P-07.14: Hourglass, mid entry, with 2/4-pt. roll down, exit inverted exit inverted 2/4-pt.roll on middle of the line. 2/4-pt. roll
  • Slide 19
  • All radii are equal. P-07.15: Three quarter vertical eight
  • Slide 20
  • 1/4 roll 1/2 roll1/4 roll P-07.16: Reverse knife-edge, exit inverted The knife-edge segments are of equal length and duration, and must be long enough to demonstrate controlled, sustained knife-edge fligt.
  • Slide 21
  • All radii are equal.. P-07.17: Half square outside loop, 2/4-pt. Roll up, exit inverted 2/4-pt. roll on middle of the line. 2/4-pt. roll
  • Slide 22
  • P-07.18: 2-1/2 turns inverted spin Snap entry, zero points Forced entry, downgrade.
  • Slide 23
  • All radii are equal. P-07.19: Half horizontal hourglass, half roll, and two half rolls opposite in uplines Rolls on middle of the lines. 1/2 roll two half rolls opposite
  • Slide 24
  • The half rolls are integrated with portions of the loop. 1/2 roll P-07.20: Horizontal eight from top, with integrated half rolls The two outside loops are round.
  • Slide 25
  • P-07.21: Half outside loop with full roll, exit inverted The full roll must be immediately after the half outside loop. exit inverted full roll
  • Slide 26
  • All radii are equal. 60 P-07.22: Six-sided loop, with 2/4-pt. roll on top 2/4-pt. roll
  • Slide 27
  • 180 0 Kurve Peter Uhlig, im Januar 2005 150m 300m 120 0 P-07.23 - Landing sequence (Award only 0 or 10 points) 180 0 TURN If 180 o turns are flown FAR outside of 60 o right and left markers, score zero. ZERO LINE - Any flying behind zero line scores zero points. Turns must be either level or descending. Either TEN or ZERO for landing sequence. No hot-dogging! Upright flight 180 0 TURN
  • Slide 28
  • Thank you! Have a good job! Gui Manesse May 2005