1 by vanessa newey. 2 introduction traditional 3d modeling and rendering image-based modeling,...
Post on 19-Dec-2015
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By Vanessa Newey
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Introduction
Traditional 3D Modeling and Rendering
Image-Based Modeling, Rendering, and Lighting
Applications Available Tools Summary
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Traditional 3D Modeling and Rendering
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Traditional 3D Modeling and Rendering Developments
Hidden Surface Removal Algorithms
Shading Algorithms Shadow Calculation Displaying Curved Surfaces Ray tracing and Radiosity Powerful Modeling Tools
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Limitations of Traditional 3D Modeling and Rendering
Possible to Visualise Complex 3D Models in Real Time
BUT… Creating these 3D models requires
Expertise and Time. Rendering is Slow
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Motivation for Image-based Modeling and Rendering
Demand for more complex, realistic models
Traditional methods slow and costly Many virtual objects based on real
objects Advantageous to model directly
from real objects
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Image-based Modeling and Rendering
Create 3D models from one or more images
Re-render creating new views Easier to model scenes
photorealistically
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Image-based Modeling, Rendering
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Computer Graphics- Computer Vision
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Image-based Modeling
Images (photographs, renderings) are used to determine:
Scene Appearance Scene Geometry Lighting Reflectance Characterisics Kinematic Properties
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Image-based Rendering
Appearance in available views is used to determine appearance in novel views
Not necessary to perform full illumination computations
Rendering is faster
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Image-based Lighting
Able to Create a Light-based Model from the images
For each part of the local scene, we know its irradiance
Allows us to combine real and synthetic graphics with consistent illumination, using images as light sources.
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Example
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Example Video
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Stereo Image Capture Rig
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Applications
VR worlds and Games Construction of virtual scenes
Creating terrain from Air-Photos Images and Video on the WWW
Video compression, summarisation, skimming, indexing and selective retrieval
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Tools REALVIZ ImageModeler
http://www.realviz.com/
ERDAS IMAGINE OrthoMax Automated DEM extraction
ERDAS Stereo Analyst Provides tools for collection, interpretation
and visualisation of 3D geographic information from stereo imagery
3Q Qlonerator Series http://www.3q.com/offerings_tech.htm
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REALVIZ ImageModeler 1
Take from 2 to more photos from your scene or object.
No other information is required
Start the project
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REALVIZ ImageModeler 2
Add common markers to each photographs ImageModeler automatically calibrates your cameras
Calibrate cameras
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REALVIZ ImageModeler 3
Model your scene or object using standard polygon modeling tools: Create a model
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REALVIZ ImageModeler 4
Capture textures per face, or unfolded single textures
Texture a model
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REALVIZ ImageModeler 5
Export camera, objects and textures to your favorite 3D application
Export a model
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ERDAS Stereo Analyst
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Challenges
Automatic scene segmentation Complex scenes eg. forests Non-static scenes Inaccuracies in source photos Real imagery/computer vision problems
Camera pose hard to get Depth even harder to get
Data Size may be huge Changes Difficult
lights, geometry, etc.
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Summary
Overall… exciting developments and much more potential for Image-based modeling, rendering and lighting.
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Sources http://i31www.ira.uka.de/~oel/ibmr-focus/ http://www.debevec.org/IBMR99/ http://www.cs.berkeley.edu/~debevec/IBMR http://research.microsoft.com/~szeliski/IBMR98/web/sld001.htm http://www.esat.kuleuven.ac.be/~pollefey/
3D modeling from images tutorial http://www.esat.kuleuven.ac.be/~pollefey/SMILE2/tutorial.html
ERDAS Products http://www2.erdas.com/supportsite/apps_gallery/flume_bed/flume_bed.htm http://www2.erdas.com/supportsite/apps_gallery/videography/videography_raw.htm http://www.erdas.com/software/ProductModules.asp?SubGroupID=513&GroupID=1
REALVIZ ImageModeller http://www.realviz.com http://www.realviz.com/products/stepbystep.php?product=im
http://www.debevec.org/Campanile/ http://www.sciencedirect.com/science?_ob=ArticleURL&_aset=A-WA-A-AZ-MsSAYVW-UUA-AUWEYAVWAY-
ZWCEYCVAE-AZ-U&_rdoc=8&_fmt=summary&_udi=B6V08-40J1J3P-1&_coverDate=08%2F31%2F2000&_cdi=5640&_orig=search&_st=13&_sort=d&_acct=C000028338&_version=1&_urlVersion=0&_userid=554534&md5=d41937e1648632dae517f65375553a62
http://www.cs.yorku.ca/~vgrlab/projects/imgrender.html