[미션1] 모니터링 10조_발표_최종수정안
TRANSCRIPT
Tving Generation 3nd / Mornitoring 10th UX/UI Part
Mornitoring 10th
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UX/UI Part
Contents
B.G.M0 1
Mission0 2
Action0 3
Report0 4
Beginning, Goal, Motto
Produce Missions
Direction of Actions
Detailed report about Mission 1
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01. B.G.M
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Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3 Report0 4
Beginnin
g
Goal
Motto 모니터링 10조 UX/UI Part 활동의시작...
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Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3 Report0 4
Beginnin
g
Goal
Motto
* 무료 3시간이용권
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Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3
Beginnin
g
Goal
Motto
3시간사용해서
tving 이용권구매로
이어질까?
Report0 4
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Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3 Report0 4
Beginnin
g
Goal
Motto * 무료 30일이용권
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Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3
Beginnin
g
Goal
Motto
30일이용하면
재구매로
이어질까?
Report0 4
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Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3 Report0 4
Beginnin
g
Goal
Motto 무료이용권사용후
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Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3 Report0 4
Beginnin
g
Goal
Motto 이용권재구매로이어지려면?
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Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3 Report0 4
Beginnin
g
Goal
Motto ?
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Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3
Beginnin
g
Goal
Motto 활동목표 =
Report0 4
재구매유도,
지속적수익창출
Tving시대모니터링 UI/UX Part 10조
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Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3
Beginnin
g
Goal
Motto
Report0 4
인터넷검색어디서하시나요??
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Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3
Beginnin
g
Goal
Motto
사용의편의성, 소비자만족, 보편성
Report0 4
무의식적인사용
지식검색 = 네이버지식인
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Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3
Beginnin
g
Goal
Motto
그효과는..?
Report0 4
UV, PV의증가
블로그, 카페등커뮤니티형성
배너광고수입, 키워드광고수익창출
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Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3
Beginnin
g
Goal
Motto
단순한 Tving 이용을뛰어넘어
생활의일부로~!
Report0 4
재구매유도, 지속적수익창출~!
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Tving Generation 3nd / Mornitoring 10th UX/UI Part
02. Mission
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Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3
Mission
Report0 4
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Tving Generation 3nd / Mornitoring 10th UX/UI Part
DESIGN PROCESS
03. Action
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Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3 Report0 4
Action - 활동의 Goal과 Motto에맞는결과를얻기위한
각 Mission별활동방향및할일들
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Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3 Report0 4
20대대학생들에게맞춤화된
tving Smart Phone 서비스를
제공하기위한
Data 수집 & 분석
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Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3 Report0 4
Action 1 에서분석된자료를기준으로
현 tving Smart Phone 서비스의
장단점을파악
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Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3 Report0 4
Action 1 에서분석된자료를기준으로
현 tving Smart Phone 서비스의
장단점을파악
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대학생들에게맞춤화하기위한
개선안을도출
Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3 Report0 4
Action 1 에서분석된자료를기준으로
타사의유사서비스를사용해보고장단점을파악
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Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3 Report0 4
Action 1 에서분석된자료를기준으로
타사의유사서비스를사용해보고장단점을파악
대학생들에게매력적인부분은반영
Actinon2의결과와종합하여 UX/UI 개선안정리
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Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3 Report0 4
Action 1 에서분석된자료를기준으로
타사의유사서비스를사용해보고장단점을파악
대학생들에게매력적인부분은반영
Actinon2의결과와종합하여 UX/UI 개선안정리
개선안반영및효과확인
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Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3 Report0 4
Action 1,2,3 의자료를바탕으로
개선안을보완및완성
최종 Prototype을완성
2月마지막발표준비
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Tving Generation 3nd / Mornitoring 10th UX/UI Part
04. Report
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Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3 Report0 4
- Plan : 20대대학생 Life Style 관찰 & 분석
< User Behavior Observation & Analysis >
- Do : ①대학생을 24시간관찰, 기록 → Timetable 작성
②행위별 Grouping
③육하원칙 Grouping
④ Detailed Insight
- See : 20대의대학생들에게맞춤화된서비스제공을위한객관적
기준
향후 Action 2,3에서의활동방향을제시
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Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3 Report0 4
< 유저행동분석>
대학생인팀원들의
24시간의행적을
2주동안기록
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Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3 Report0 4
< 유저행동분석>
언제, 무엇을누구와
얼마나했는지
자세히기록
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Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3
행위별Grouping
육하원칙Grouping
Report0 4
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Contents & Etc
Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3
행위별Grouping
Report0 4
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육하원칙Grouping
Contents & Etc
Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3
행위별Grouping
Report0 4
< 행위별 Grouping >
- 20대대학생들의 Life Style을파악후행위별로분류후분석
- Result : tving과관련시킬수있는행위
영향을줄수있는행위들을분류
향후 Action2,3 에기준이되는 Data 마련
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육하원칙Grouping
Contents & Etc
Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3
행위별Grouping
정보검색하기위해 이동하기위해 피로를풀기위해 자기계발을위해
Report0 4
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육하원칙Grouping
Contents & Etc
Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3
행위별Grouping
시간을떼우기위해 기분전환하기위해 배고픔을달래기위해
외출하기위해
Report0 4
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육하원칙Grouping
Contents & Etc
Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3
행위별Grouping
Report0 4
시간을떼우기위해 기분전환하기위해 자기계발을위해
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육하원칙Grouping
Contents & Etc
Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3
행위별Grouping
Report0 4
기분전환하기위해
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육하원칙Grouping
Contents & Etc
Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3
행위별Grouping
Report0 4
시간을떼우기위해
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육하원칙Grouping
Contents & Etc
Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3
행위별Grouping
Report0 4
자기계발을위해
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육하원칙Grouping
Contents & Etc
Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3
행위별Grouping
Report0 4
INSIGHT
- 빈도수가많은것과누적시간이많은것을반영한서비스개선
- 빈도수는적지만누적시간이많은행위
: 장시간의사용을위한편의성개선
- 빈도수는많지만누적시간이적은행위
: 빠른접근이가능하도록개선
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육하원칙Grouping
Contents & Etc
Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3
행위별Grouping
Report0 4
Contents(TV/VOD/MOVIE)
ETC(카톡/SNS/게임)
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육하원칙Grouping
Contents & Etc
Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3
행위별Grouping
Report0 4
tving 으로집약화,
편의성제공
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Contents
VO
D
TV
MOVI
E
영상물
분산된
영상이용매체를
하나로통합
육하원칙Grouping
Contents & Etc
Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3
행위별Grouping
Report0 4
tving 으로집약화,
편의성제공
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Contents
VO
D
TV
MOVI
E
영상물
사용량증가육하원칙Grouping
Contents & Etc
Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3
행위별Grouping
Report0 4
tving을 20대대학생에맞춤화
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ETC
tving 사용으로
전환가능
SN
S
카톡
인터넷
GAM
E
육하원칙Grouping
Contents & Etc
Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3
행위별Grouping
Report0 4
tving을 20대대학생에맞춤화
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ETC
SN
S
카톡
인터넷
GAM
E
사용량증가육하원칙Grouping
Contents & Etc
Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3
행위별Grouping
Report0 4
TV, 영화, 동영상등영상컨텐츠사용
tving 으로집약화, 편의성제공
분산된매체하나로통합
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Contents ETC
카톡, SNS, 게임, 통화, 커피등
tving을 20대대학생에맞춤화
tving 사용으로전환가능
육하원칙Grouping
Contents & Etc
Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3
행위별Grouping
Report0 4
< 육하원칙 Grouping >
- 20대대학생들이언제어디서, 무엇을, 어떻게, 왜행동하는지분석
- Result : Action 2, 3 에서기초 Data로사용
20대대학생들에게맞춤화한개선안의구체적인근거로활용
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육하원칙Grouping
Contents & Etc
Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3
행위별Grouping
Report0 4
When Where
How Why
Contents
What
잠들기전
식사중
쉴때
공강
이동중
TV
PC
휴대폰
T-PC
집
대중교통
학교
드라마
예능
스포츠
미드
기타
기분전환시간떼우기위해
그냥
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육하원칙Grouping
Contents & Etc
Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3
행위별Grouping
Report0 4
ETC
How Why
When Where What
휴대폰
T
-
P
C
시간떼우기위해
기분전환
그냥
카톡, SMS
기다릴때
짬날때
잠들기전
대중교통
학교,
카페
이동하면서
이동중
SNS, 검색
통화
어플,게임
커피
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육하원칙Grouping
Contents & Etc
Tving Generation 3nd / Mornitoring 10th UX/UI Part
04-1. Detailed Insight
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Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3
육하원칙Grouping
Report0 4
When
Detailed
Insight기다릴때
짬날때
잠들기전
이동중잠들기전
식사중
쉴때
공강
이동중
* 사용시간이길때의편의성을고려해야한다.
* 빠른접근성으로 tving의사용을유도해야한다.
Contents ETC
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Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3 Report0 4
Where
대중교통
학교,
카페
이동하면서
육하원칙Grouping
Detailed
Insight
집
대중교통
학교
대중교통
학교,
카페
이동하면서
* 사용시간이길때의편의성을고려해야한다.
* 빠른접근성으로 tving의사용을유도해야한다.
ETC
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Contents
Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3 Report0 4
What
드라마
예능
스포츠
미드
기타
카톡, SMS
SNS, 검색
통화
어플,게임
커피
육하원칙Grouping
Detailed
Insight
* 방송날짜, 횟수별검색또는손쉬운접근가능하도록
* 카톡, SNS등과의연계로 tving 시청중불편함을최소화
ETC
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Contents
Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3 Report0 4
How
TV
PC
휴대폰
T-PC
휴대폰
T
-
P
C
육하원칙Grouping
Detailed
Insight
* 화질개선을통한소비자의만족도향상이필요
* 컨텐츠검색강화, 접근성향상, 속도개선필요
ETC
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Contents
Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3 Report0 4
Why
기분전환시간떼우기위해
그냥
시간떼우기위해
기분전환
그냥
육하원칙Grouping
Detailed
Insight
* 행위의이유가비슷 - tving 사용으로전환가능성높음
(단, 이유를만족시킬만한개선필요)
ETC
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Contents
Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3
Mission
Report0 4
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Tving Generation 3nd / Mornitoring 10th UX/UI Part
DESIGN PROCESS
Thank you
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Tving Generation 3nd / Mornitoring 10th UX/UI Part
Q & A
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Tving Generation 3nd / Mornitoring 10th UX/UI Part
B.G.M0 1 Mission0 2 Action0 3
Q & A
Tving Generation 3nd / Mornitoring UI/UX 10th
Report0 4
Q & A
오늘저희의발표내용은다른조의완성된최종발표와는달
리
최종결과를위한자료분석과앞으로진행해야할활동방향
에대한발표였습니다.
2차, 3차미션은오늘발표한자료를기초로행해질것입니
다.
20대에게맞춤화한개선안을도출하여 tving에실질적인도
움이될수있는결과를얻기위해노력하겠습니다.
2月최종발표를기대해주십시오. 감사합니다 ^^
< 마무리멘트-참고용 >
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Tving Generation 3nd / Mornitoring 10th UX/UI Part