what do we learn from games? what are serious games? why are they important? why do they work?
TRANSCRIPT
The Questions
What do we learn from games?
What are serious games? Why are they important? Why do they work?
Games have ALWAYS been used to teach
What kinds of games do young children play? Role modeling!
How do young animals learn skills? Playing!
What do you learn from Hide and Seek? Hunting, tracking, hiding, observation
What can we learn from video games?
Visual selective attention: focus on what’s important
Situational awareness: absorb what’s happening around you
Are those contradictary? Mental mapping: create a mental picture of
what you have learned Inductive discovery: learn by trial and error Multitasking Collaborating
Marc Prensky
Driving: Visual Alertness
Improve visual attention Over space (useful field of view) Over time Number of objects
University of Rochester study of action games Unreal Tournament Medal of Honor Call of Duty
Gamification
What is it? What could it be?
“What we're currently terming gamification is in fact the process of taking the thing that is least essential to games and representing it as the core of the experience.”
Margaret Robertson
Evolution
Games to teach individual concepts Multiplayer classrooms Schools structured as games
Quest to Learn (NPR story)
Dimenxian First person shooter teaches algebra Average pre-test/post-test increase one
grade level (75 students) Underachieving students up to 3 grade
levels.
River City
Middle school students
Scientific inquiry 19th century illness
detectives Improved success of
lower achievers
What’s the idea?
Games engage people Engaged people work longer, learn better
Along with a learning curve, there is a forgetting curve People forget slower with games … because they learned it better?
But is there science behind this?
Learning Theory Support
Experiential learningInquiry-based learning
Authenticity Self-efficacyGoal-setting
Continual feedbackCooperation
Biology Support
Brain retains only the important Important = emotionally significant
Releases dopamine in amygdala Game playing increases dopamine
But what about studies?
University of Virginia Studies
Business
Economics
Management0%
20%
40%
60%
80%
100%
Means of Test Scores
Games or Multimedia?
Geology Explorer
Lecture baseline Web-based
presentation No significant
increase Virtual world game
15-40% increase
Virtual Cell
Lecture baseline Web-based
presentation 13-30% increase
Virtual world game 30-63% increase
North Dakota State University
New generation, New paradigms …
Digital Natives (vs Digital Immigrants)
Receive information rapidly Parallel process Multi-task Prefer graphics first Prefer random access Thrive on instant gratification and frequent
rewards Fundamentally think and process
information differently
Military: Tactical Iraqi
Military Teach language
and culture In use for several
years Expanded to
additional languages
Skills: Jet Simulators
Training done on simulators
First time a pilot flies a Boeing 777 is WITH PASSENGERS
Microsoft Flight Simulator effective
Businesses
Cold Stone Creamery Hilton Gardens IBM
Population Changes
Boomer Gen X Gen Y
Training Too much and I’ll leave
Required to keep me
Continuous and expected
Learning Style Facilitated Independent Collaborative and networked
Problem solving
Structured Independent Collaborative
Feedback Once per year Weekly or daily
On demand
Task changing Slows me down
Necessary Part of my daily routine
Lancaster & Stillman