· t riseum provides high-quality learning games, empowering students to learn by having fun,...
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www.triseum.com
Email: [email protected]
Phone: 979-773-8909
Address: 214 North Main Street
Bryan, TX 77803
T riseum provides high-quality learning games, empowering students to learn by having fun,
engaging with the content while immersed in digital environments. Games are meticulously handcrafted, fully tested and evaluated to provide powerful educational experience.
Dedicated to creating products that disrupt the traditional
learning experience, Triseum pushes the boundaries of
what educational games are all about.
Located in Bryan, Texas, Triseum grew out of the LIVE
Lab at Texas A&M University. Partnered with industry-
leading experts in gaming and instructional design, such
as Unity and SideFX, Triseum targets games toward
college students studying specific subjects such as art
history and calculus.
Through their partnership with the LIVE lab at Texas A&M
University, Triseum is able to develop and test game
designs and prototypes prior to production. Experts from
across the university are engaged with Triseum to ensure
games adhere to rigorous scientific standards as well as
the latest research.
Students and instructors are also tightly integrated into
the design, development and testing process to ensure
that the final product has been thoroughly vetted by the
community which Triseum aims to serve.
Triseum has grown to over thirty employees since its
beginning in 2014, incorporating former Texas A&M
University students, professors and leading game
development experts from around the country. It was
important to founder André Thomas that Triseum’s team
be built in an interdisciplinary fashion to support all
facets of curriculum interaction while exceeding student
and teacher expectations for game-based learning (GBL).
ABOUT TRISEUM
ANDRÉ THOMAS
A ndré Thomas worked for more than 20 years in CGI
production and was formerly the Head of Graphics
for EA Sports Football games (“NCAA,” “Madden,”
“Head Coach,” “NFL Tour”). Thomas also created graphics for such
notable feature films as “Men in Black,” “Con Air,” “Independence
Day,” and “Tomorrow Never Dies.”
In 1997, he moved to London where he worked for seven years
on live action features and commercials. Thomas worked on the
Disney-backed, all CG-3D feature film “Valiant” in 2003 and also
oversaw shading and rendering of the movie “Ant Bully.”
In January of 2014, Thomas joined the faculty of the Visualization
department in the College of Architecture at Texas A&M University
where he established the Learning Interactive Visualization
Experience (LIVE) lab and is currently teaching game design,
game development and interactive graphics techniques. The same
year, he founded Triseum to bridge the gap between curriculum
objectives and student expectations by offering experiences and
technologies that naturally attract students.
TRISEUM FACTS & FIGURES
The company maintains a close partnership with Texas
A&M university, sponsoring research and mentoring
students. Triseum is one of the largest donors to the
Visualization Department and offers student internships
through out the year.
Founded in 2014, Triseum has created more than 30
high-skilled, high-paying jobs in the last 6 months and
continues to grow. 80% of Triseum staff are local hires.
Triseum is part of the revitalization of Historic Downtown
Bryan, bringing a significant number of employees and
economic activity to the downtown district.
Triseum is making a conscious and concerted effort to
buy local and support the community through charities
such as the Brazos Symphony Orchestra.
Women comprise 40% of the Triseum workforce, a
significantly higher proportion than the largest U.S. high-
tech employers who employ women at a rate of 15.6%.
(80% of the management leadership team comprised
of women, as well.)
Triseum launched its first game on June 1, 2016; ARTé:
Mecenas launched on time with no crunch or overtime
required.
TRISEUM IN THE MEDIA
EdTech Digest | January 2, 2017
Cool Tool | Variant: LimitsLINK
Spirit Magazine | Fall 2016
Level Up: Visualization students develop educational video games in an immersive lab experienceLINK
The Eagle | November 3, 2017
Local business Triseum sees banner monthLINK
eCampus News | November 2, 2016
Immersive game-based experiences aim to revolutionize the way students learn calculusLINK
Venture Beat | October 26, 2016
Triseum unveils calculus educational game Variant: LimitsLINK
University Business | October 24, 2016
Triseum secures an additional $2MLINK
eCampus News | June 21, 2016
Game-based learning gains steam in higher educationLINK
Austin Business Journal | June 2, 2016
Video game maker raises $1.4M to teach art historyLINK
VentureBeat | June 1, 2016
Triseum gets $1.4 million to make educational games on art and calculusLINK
The Huffington Post | May 24, 2016
My Conversation with André Thomas: From the Head of Graphics for Football at EA Sports to Leading the Way In Higher Education GamingLINK