‘ positive coaching environment ’ rfl coaching workshop 1
DESCRIPTION
Outcomes Identifying what makes a positive coaching environment Explore what a positive Game Day & Training experience would look like? Identify how to communicate with Parents/Guardians Action Plan to make your environment even better 3TRANSCRIPT
‘Positive Coaching Environment’RFL Coaching Workshop
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Pairs Task
Q. Why do young people participate in Rugby League?
Q. How are young people different to those 10 -15 years ago?
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Outcomes• Identifying what makes a positive coaching
environment• Explore what a positive Game Day &
Training experience would look like?• Identify how to communicate with
Parents/Guardians• Action Plan to make your environment
even better
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Developing Players
Player Focused
Coach Enhanced
Environment Supported
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Developing Players
Player Focused Working with players to identify their development
needs relative to age and stage of development.
Coach Enhanced Every coach at every level should enhance the
experience for every player.
Environment Supported Create the appropriate environment to
support the developmental needs of all players.
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Player Focused• Understanding the
individual • Understand Learning
styles (VAK)• Stage of Development
(Capabilities)• Support Network
(Parents, School Teacher & other coaches)
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Player Body MapWhat do we look for in a Player?…Essential?…Ideal?List the QualitiesList the Behaviours
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Player Development Features Overview
EtP
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Player Development Contexts
• Movement• Game• Coachability• Mental Attributes
Lets Explore… Coachability
Lets Explore… Mental Attributes
Motivation is…Effort - How hard we are prepared to work
Performance - What we do in training and competition
Outcome - What we get out of what we do
Satisfaction - How we feel about the process
Motivation can beIntrinsic - Motivation comes from within players. It refers to players who enjoy competition, focus on having fun & want to learn skills to the best of their ability.
Extrinsic Motivation comes from other people. It refers to players who train & compete because they want to gain recognition for doing so, e.g., trophies, awards & selection
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Learning EnvironmentLevels and stages of learning a new
movement skill
Learning Environment
Role of the coach Coaching Strategies
BEGINNER Help the player explore and self-discover how to perform the task
Coach should provide demonstrations and offer simple explanations to introduce and explain activities.
INTERMEDIATE
Help the learner refine and apply the skills into game scenarios
Coach provides more delayed positive, specific and corrective feedback, and greater emphasis is placed on using open questions to encourage C&YP to analyse their own performance and identify areas for improvement.
ADVANCED
Help the learner personalise the movement task
Young People (YP) need to become less reliant on feedback from the coach, coach should maximise the opportunities for YP to take responsibility evaluating performance and setting new personally relevant targets and goals.
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Flow
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Coach Enhanced• Who are we coaching?…Get to know your players.• What are their commitment levels? …Other sports/after school clubs etc.• What are the appropriate activities?…What environment are the players operating in?• How do we carry out the above?…What delivery style do we use to be most effective?
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Coach Enhanced
• Enjoyable Environment
• Well Planned and Organised Session
• Appropriate Challenge for Players
• Constructive Feedback
• Motivated Players
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The Coach
• Role Modeling
• Positive Praise on Effort
• Effective Communication
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Effective Communication
• Listening• Delivering your Message• Focusing on the positive• Showing & Earning Respect• Building & Maintaining Trust• Showing Compassion
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The Positive Approach…means having an attitude that you want to communicate
to others
…means having realistic expectations.
…means sending clear and consistent messages
…means appropriate feedback/praise.
…means more positive praise on effort than on results.
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Environment Supported
• Inclusive & Equitable• Welcoming & Safe• Encourage players to Learn• Right Equipment• Health & Safety Checklist• First Aider
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Positive Game Day Experience
• Rules and Regulations• Development v Winning (Individual)• Effort v Winning (Praise)• Support Staff (Assistant Coach, First Aider
& Touch Line Manager• Encouraging sportsmanship• Respect Campaign
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Summary
• Identifying what makes a positive coaching environment
• Explore what a positive Game Day & Training experience would look like?
• Identify how to communicate with Parents/Guardians
• Action Plan to make your environment even better
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Action Plan
Reflect on everything we have covered and think of 2 things you will implement in
your coaching
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STEPS Available
• Primary Game• Game Sense• Winning the Ruck• The Defensive Cycle• Positional Specifics • Kicking Strategies• The Role of the Dummy Half• Becoming Capable• Evasion
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Message from Steve McNamara, England National Head Coach
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